Line Drawing using Bresenham Algorithm with patterns such as simple,dash,dash-dot,thick
# include <stdio .h> # include <stdio.h> # include <conio.h> # include <graphics.h> void main() { int dx,dy,x,y,p,x1,y1,x2,y2; int gd,gm; clrscr(); printf("\n\n\tEnter the co-ordinates of first point : "); scanf("%d %d",&x1,&y1); printf("\n\n\tEnter the co-ordinates of second point : "); scanf("%d %d",&x2,&y2); dx = (x2 - x1); dy = (y2 - y1); p = 2 * (dy) - (dx); x = x1; y = y1; detectgraph(&gd,&gm); initgraph(&gd,&gm,"c:\\tc\\bgi"); putpixel(x,y,WHITE); while(x <= x2) { if(p < 0) { x=x+1; y=y; p = p + 2 * (dy); } else { x=x+1; y=y+1; p = p + 2 * (dy - dx); } putpixel(x,y,WHITE); } getch(); closegraph(); }Output:

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